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Topics on game development and the industry.

A Golden Age to Make Games, a Brutal Age to Sell Them

More games are reaching players, but making a game and sustaining a studio remain very different problems. Reports from GDC, Bain, and Newzoo help explain the gap, the limits of the indie opportunity, and what it means for Amorphous Arts.

2026-09-03

  • game industry
  • market analysis